Because their future is unclear, the development of Flash for the iPhone and iPad finally stopped. Adobe gave up and announced it would withdraw all investment plans to bring Flash on devices made by Apple.
“The main purpose of Flash is to support development in all browsers, platforms, and devices. That is in contrast with Apple’s desire. They want to force the developers to its platform and limit the choice of making the results difficult to run on other platforms, “said Mike Chambers, Adobe Flash Product Manager Development, in his blog.
Adobe’s decision to appear not long after Apple released new rules for agreement iPhone developers. Applications on the iPhone and iPad must be made with the programming language that is permitted by Apple, among others, C + + or Objective C. If implemented, the rule will disable all applications that currently use the code for the iPhone artificial Packager to run Adobe Flash.
Bad relations between Apple and Adobe’s Flash triggered the problem. Apple CEO Steve Jobs said Apple had even seriously lazy for not developing Flash for homemade platforms. Instead, Adobe said Apple is ironic because not open wide Flash is already used by most people. Compared to Flash, Apple just pushed an alternative standard, such as HTML5, CSS, and JavaScript.
tags: Browser, Droid, Gadget, Google, Ipad, iPhone, iPhone Applications, News